AI Insights · Timothy · April 2024
Top 5 Basketball Games in South Africa in Q1 2024
Discover the performance of the top 5 basketball games in South Africa during Q1 2024, featuring trends in downloads, revenue, and active users.
During the first quarter of 2024, basketball games have seen varied performance in South Africa. Here's a closer look at how the top 5 games fared.
Basketball Battle - Fun Hoops by DoubleTap Software LLC displayed fluctuating trends. Weekly revenue peaked at $79 in the first and fourth weeks of January but saw a decline throughout the quarter, ending at $21 in the last week of March. Downloads started strong with 5.1K in the first week of January and ended on a high note with 4.3K in the final week of March. Active users showed a downward trend initially, dropping from 22.1K to 13.5K by early February, but rebounded to 18.9K by the end of the quarter.
NBA LIVE Mobile Basketball from Electronic Arts saw a significant decrease in weekly downloads from 6.9K in the first week of January to 1.4K by early March, but experienced a resurgence to 4.4K in the last week of March. Revenue trends were relatively stable, peaking at $176 in mid-January and ending at $94. Active users followed a similar pattern, starting at 42.5K and dropping to 19.5K by early March, before climbing back to 30K by the end of the quarter.
Basket Battle by SUPERSONIC STUDIOS LTD saw a gradual increase in weekly downloads, starting at 2.2K in early January and peaking at 5.5K by the end of March. The app's active users also showed consistent growth, from 22.8K to 31.8K. Revenue remained minimal, with occasional peaks at $5 in early January and the end of the month.
Basketball Stars™: Multiplayer by Miniclip.com experienced a steady revenue stream, peaking at $142 in early February and ending at $72 in the last week of March. Downloads fluctuated, starting at 2.8K in the first week of January, peaking at 5.8K in mid-March, and closing at 3.7K. Active users followed a similar trend, starting at 10.2K, peaking at 13.7K, and ending at 13.2K.
NBA Infinite - PvP Basketball by Level Infinite, released in mid-February, showed promising trends. Weekly revenue increased steadily, from $2 in its first week to $315 by the end of March. Downloads started high at 7.8K, declining to 1.2K by the end of March. Active users began at 7.1K, peaking at 7.7K in the second week, and ended at 5.4K.
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